Tainted Grail The Fall of Avalon v1.03 (Build 18769623)

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 game Tainted Grail The Fall of Avalon v1.03 (Build 18769623) latest version
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Tainted Grail The Fall of Avalon is an action-packed adventure RPG developed by Questline that takes place in a dark and dangerous world inspired by Arthurian legend. The game features an immersive storyline with multiple branching paths and choices that significantly impact the outcome of the game. In Tainted Grail, players take on the role of a group of heroes on a quest to save the land from an ancient evil that threatens to destroy everything. The game offers a range of character classes and skill trees to choose from, allowing for customizable playstyles.

UPDATE — Released on 7 June 2025 [v1.03 Build 18769623]. This is the Full Release and the latest version of the game. The game is already Pre-Installed and ready to run the game, read the instruction below.

The gameplay features intense battles against terrifying monsters, with a range of different environments to explore, each with their own challenges and secrets to uncover. The game’s stunning graphics and sound effects create an immersive and atmospheric gaming experience that will keep players hooked from beginning to end. Tainted Grail is currently in Early Access, which means players can get involved in the development process and provide to the developers. This allows players to help shape the final product and ensure that the game is the best it can be.

An experienced indie developer with a track record of producing high-quality games, Tainted Grail is a must-play game for fans of the action, adventure, and RPG genres. With its immersive storyline, customizable playstyles, and intense gameplay, Tainted Grail The Fall of Avalon is a game that will keep players coming back for more.


System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 10 (Version 1909 or Newer)
Processor: AMD Ryzen 5 1500X, Intel Core i7-4770K
Memory: 16 GB RAM
Graphics: AMD Radeon RX 470 (4 GB), AMD Radeon RX 6500 XT (4 GB), NVIDIA GeForce GTX 970 (4 GB), NVIDIA GeForce 1050 Ti (4 GB)
Storage: 20 GB available space
Additional Notes: SSD Recommended

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10 (Version 1909 or Newer)
Processor: AMD Ryzen 5 3600X, Intel Core i7-8700
Memory: 16 GB RAM
Graphics: AMD Radeon RX 5700 XT (8 GB), AMD Radeon RX 6600 XT (8 GB), NVIDIA GeForce RTX 2070 SUPER (8 GB), NVIDIA GeForce RTX 3060 (8 GB)
Storage: 20 GB available space
Additional Notes: SSD Recommended


How to Install the Game

  1. the game files through torrent.
  2. Unzip the game using WinRAR or 7zip. (how to use .rar)
  3. Start game «FallofAvalon.exe» in folder, Play!
  4. Use the Language Selector.exe file in the game's main directory to select the language.

Tainted Grail The Fall of Avalon v1.03 (Build 18769623)

SIZE: 34.54 GB | s: |
Steam Rating: Very positive

Game Update history

  • Tainted Grail The Fall of Avalon v1.0a → v1.03 (Build 18769623) [ 07.06.2025 ]
  • Tainted Grail The Fall of Avalon v1.0 → v1.0a HotFix 3 Build 18684522 [ 31.05.2025 ]
  • Tainted Grail The Fall of Avalon v0.60 → v1.0 FULL RELEAS [ 24.05.2025 ]
  • Tainted Grail The Fall of Avalon → v0.60 [ 27.03.2025 ]

Gameplay Trailer

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OfflineSkidCodexCo| SkidrowCODEX Team| 8 April 2023 07:24 (5 916 comments)
New Hotfix - 0.5c

We'll be taking a couple of days off now for Easter, but we'll be back Tuesday! :)
Quality of Life:
Added stashes (chests) for players' items (you'll find one near Fearghas, second one in the Barracks)
More keys are now available for rebinding.
Fixed a bug that made rebinding some keyboard inputs invisible or impossible. It should now be possible to rebind, for example, the "Q" key.
Saved games / crashes:
Fixed even more broken saves and additional causes of save corruption.
Killing a shop NPC will no longer corrupt your saved games.
Fixed Steam Deck texture quality so that, hopefully, it won't crash immediately after getting to the main map due to memory issues.
Performance:
Introduced a Display Settings category and added new Graphic Settings (so that you can tweak even more parameters related to visuals). Please adjust in case of problems with the game's performance.

General bug fixes:
Iron and Wyrdstone sources should now respawn.
Bromhar No Face will no longer hide underground.
Fixed a movement bug that occurred after killing the Lost Knight.
Fixed encumbrance icon not displaying after loading the game
Fixed character sheet tabs (they sometimes weren't visible on Map UI)
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OfflineSkidCodexCo| SkidrowCODEX Team| 24 May 2025 08:13 (5 916 comments)
Hey Everyone!
Another HUUUGE update today!
But before we go into details, let us start with a big heartfelt THANK YOU from our team! We received tons of amazing from you, and it is extremely satisfying to the whole team watching you all play and enjoy our game!
We know it is not perfect yet, and rest assured that our team is 100% committed to ironing out all the bugs, crashes, or optimization problems. We already made 4 smaller technical patches and expect more soon!
Most importantly, we have fixed the majority of the issues that were crashing the game in some players' cases. We are continuing to work on the technical state of the game and performance!
NOW! To the big news.
We are extremely excited (and quite stressed, too :D) to announce the 1.0 launch date for Tainted Grail: the Fall of Avalon!
Here is the launch date trailer!
 
Tainted Grail: The Fall of Avalon will launch on Steam, Xbox, and PS5 on the...
23rd of May, at 5 pm CET!
Third Person Perspective
As you can see from the trailer, our team has taken in your , given their best, and managed to implement a TPP view! Note that it will be available when the 1.0 version is released!
 
Let us highlight that while it will be playable, it is FAR from perfect, so we genuinely recommend playing in First Person View (this game was designed for FPP). But we know there are people who have problems with the FPP view, so we worked hard to add it as an “accessibility feature”.
 
Our monthly update video made by WolfheartFPS (actually dedicated to TPP!) will be slightly delayed this time. We’ll link it here tomorrow; stay tuned!
 
1.0 is COMING! 23rd of May; save the date, book your calendars, and take some free days at work… :D
As we have communicated before, with 1.0, we will do one last save wipe, and that’s it!
From there on out, you can fully experience the game, finish the full main quest, and enjoy exploration of all 3 huge regions.
We estimate the game to take around 50-70 hours to complete (main quest + a selection of side quests), but if you want to see and collect everything… well, prepare for a bit more :D
A few most important highlights of the full version of the game:
Access to the FULL game! 3 huge regions to explore (Misty Horns of the South, Cuanacht bathed in sun, and snowy Forlorn Swords)
50-70 hours of gameplay
Full, branching main story quest with hundreds of different endings
200+ side quests
250+ unique NPCs
400+ unique weapons, including shields
55+ unique spells + 14 soul cubes
75+ dungeons
100+ unique enemies, including variants
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OfflineSkidCodexCo| SkidrowCODEX Team| 4 hours above (5 916 comments)
Critical Fixes:
Fixed one source of crashes. We have another crash fix in progress as well, but it needs more extensive testing before being pushed out to you guys
(PC Missing Saves) The most common cause of missing saves on PC has been due to the game failing to find Steam and loading GoG or fallback saves. Last week, we added a pop-up informing you when Steam could not be found. This week, we have added a pop-up that asks you whether you want to move saves found in the other folders to your Steam folder automatically. We recommend that everyone migrate using the pop-up.
Items with special effects have been optimized. This should help with performance for players further in the game or hoarders who have many unique items with them.
Fixed a few memory leaks in our UI visuals
A quest in the fields of Cuanacht will no longer permanently block player saving Monstrous Marriage)
Lockpicking now uses the main camera. Significantly decreasing memory footprint is especially important on consoles.
Most Requested:
After finishing the game, you can now choose to keep playing and explore the world further or to quit.
Added kill prevention to some essential NPCs in Cuanacht and Forlorn Swords regions. The player will now have to intentionally execute them, preventing accidental murders by the player or other enemies
Prevented enemies from shooting backwards when the player dodges behind them
Added an option in the fireplace to bring Qrko back when it's lost.
Visual change for spells such as Impenetrable Shield, Mystic Ward, and Arcane Aegis.
(Items) Item weight is now displayed to two decimal places for very light items; otherwise, it remains rounded to one decimal place.
(Items) Rebalanced upgrading of 53 different Weapons so that they gain both damage and improve their special effects
(Items) Added item effect gains upon upgrading in handcrafted sets
(Items) Rebalanced armor weight loss when upgrading
(Summons) Fixed player summons sometimes not attacking when outside of player FoV
(Summons) Fixed player summons not attacking NPCs that are, by default, non-hostile towards the player, but the player is engaged in combat with them
(Summons) From now on, summons should be able to exit interiors with you
(Summons) Disabled collisions with player summons outside combat
Retroactively fixed dialogue flow with Barlaam in the quest “The Trial”
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